ip: improve deferred computation of checksums
This patch adds the same functionality for the IPv4 header checksum as was done erlier for the SCTP/TCP/UDP transport checksum. When the IP implementation sends a packet, it does not compute the corresponding checksum but defers that. It will determine whether the network interface selected for the packet has the requested capability and computes the checksum in software, if the selected network interface does not have the requested capability. Do this not only for packets being sent by the local IP stack, but also when forwarding packets. Furthermore, when such packets are delivered to a local IP stack, do not compute or validate the checksum, since such packets have never been on the wire. This allows to support checksum offloading also in the case of local virtual machines or jails. Support for epair interfaces will be added in a separate commit. Reviewed by: pouria, tuexen MFC after: 1 week Differential Revision: https://reviews.freebsd.org/D54455
This commit is contained in:
committed by
Michael Tuexen
parent
3d771e0db6
commit
6f15ba8004
@@ -22,7 +22,7 @@
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.Dd August 1, 2025
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.Dd January 20, 2026
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.Dt MBUF 9
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.Os
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.\"
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@@ -1216,13 +1216,14 @@ in
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is not set, since SCTP does not use a pseudo header checksum.
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.Pp
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If IP delivers a packet with the flags
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.Dv CSUM_IP ,
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.Dv CSUM_SCTP ,
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.Dv CSUM_TCP ,
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or
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.Dv CSUM_UDP
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set in
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.Va csum_flags
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to a local SCTP, TCP, or UDP stack, the packet will be processed without
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to a local IP, SCTP, TCP, or UDP stack, the packet will be processed without
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computing or validating the checksum, since the packet has not been on the
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wire.
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This can happen if the packet was handled by a virtual interface such as
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@@ -359,15 +359,20 @@ ip_tryforward(struct mbuf *m)
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}
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/*
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* Decrement the TTL and incrementally change the IP header checksum.
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* Don't bother doing this with hw checksum offloading, it's faster
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* doing it right here.
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* Decrement the TTL.
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* If the IP header checksum field contains a valid value, incrementally
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* change this value. Don't use hw checksum offloading, which would
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* recompute the checksum. It's faster to just change it here
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* according to the decremented TTL.
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* If the checksum still needs to be computed, don't touch it.
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*/
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ip->ip_ttl -= IPTTLDEC;
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if (ip->ip_sum >= (u_int16_t) ~htons(IPTTLDEC << 8))
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ip->ip_sum -= ~htons(IPTTLDEC << 8);
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else
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ip->ip_sum += htons(IPTTLDEC << 8);
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if (__predict_true((m->m_pkthdr.csum_flags & CSUM_IP) == 0)) {
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if (ip->ip_sum >= (u_int16_t) ~htons(IPTTLDEC << 8))
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ip->ip_sum -= ~htons(IPTTLDEC << 8);
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else
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ip->ip_sum += htons(IPTTLDEC << 8);
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}
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#ifdef IPSTEALTH
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}
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#endif
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@@ -465,9 +470,18 @@ ip_tryforward(struct mbuf *m)
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gw = (const struct sockaddr *)dst;
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/*
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* If TCP/UDP header still needs a valid checksum and interface will not
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* calculate it for us, do it here.
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* If the IP/SCTP/TCP/UDP header still needs a valid checksum and the
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* interface will not calculate it for us, do it here.
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* Note that if we defer checksum calculation, we might send an ICMP
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* message later that reflects this packet, which still has an
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* invalid checksum.
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*/
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if (__predict_false(m->m_pkthdr.csum_flags & CSUM_IP &
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~nh->nh_ifp->if_hwassist)) {
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ip->ip_sum = 0;
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ip->ip_sum = in_cksum(m, (ip->ip_hl << 2));
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m->m_pkthdr.csum_flags &= ~CSUM_IP;
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}
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if (__predict_false(m->m_pkthdr.csum_flags & CSUM_DELAY_DATA &
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~nh->nh_ifp->if_hwassist)) {
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in_delayed_cksum(m);
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@@ -532,6 +532,12 @@ ip_input(struct mbuf *m)
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if (m->m_pkthdr.csum_flags & CSUM_IP_CHECKED) {
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sum = !(m->m_pkthdr.csum_flags & CSUM_IP_VALID);
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} else if (m->m_pkthdr.csum_flags & CSUM_IP) {
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/*
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* Packet from local host that offloaded checksum computation.
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* Checksum not required since the packet wasn't on the wire.
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*/
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sum = 0;
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} else {
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if (hlen == sizeof(struct ip)) {
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sum = in_cksum_hdr(ip);
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