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40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
#ifndef LIBUI_H
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#define LIBUI_H
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#include <stdint.h>
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#include <stdbool.h>
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// GUI Command IDs
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#define GUI_CMD_WINDOW_CREATE 1
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#define GUI_CMD_DRAW_RECT 2
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#define GUI_CMD_DRAW_STRING 3
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#define GUI_CMD_MARK_DIRTY 4
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#define GUI_CMD_GET_EVENT 5
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#define GUI_CMD_DRAW_ROUNDED_RECT_FILLED 6
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// Event Types
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#define GUI_EVENT_NONE 0
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#define GUI_EVENT_PAINT 1
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#define GUI_EVENT_CLICK 2
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#define GUI_EVENT_RIGHT_CLICK 3
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#define GUI_EVENT_CLOSE 4
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typedef struct {
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int type;
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int arg1; // For click: x
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int arg2; // For click: y
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} gui_event_t;
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// Window Handle
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typedef int ui_window_t;
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// libui API
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ui_window_t ui_window_create(const char *title, int x, int y, int w, int h);
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bool ui_get_event(ui_window_t win, gui_event_t *ev);
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void ui_draw_rect(ui_window_t win, int x, int y, int w, int h, uint32_t color);
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void ui_draw_rounded_rect_filled(ui_window_t win, int x, int y, int w, int h, int radius, uint32_t color);
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void ui_draw_string(ui_window_t win, int x, int y, const char *str, uint32_t color);
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void ui_mark_dirty(ui_window_t win, int x, int y, int w, int h);
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#endif
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