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70 lines
2.8 KiB
C
70 lines
2.8 KiB
C
// Copyright (c) 2023-2026 Chris (boreddevnl)
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// This software is released under the GNU General Public License v3.0. See LICENSE file for details.
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// This header needs to maintain in any file it is present in, as per the GPL license terms.
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "limine.h"
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// Dirty rectangle structure
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typedef struct {
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int x, y, w, h;
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bool active;
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} DirtyRect;
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void graphics_init(struct limine_framebuffer *fb);
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void graphics_init_fonts(void);
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void put_pixel(int x, int y, uint32_t color);
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uint32_t graphics_get_pixel(int x, int y);
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void draw_rect(int x, int y, int w, int h, uint32_t color);
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void draw_rounded_rect(int x, int y, int w, int h, int radius, uint32_t color);
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void draw_rounded_rect_filled(int x, int y, int w, int h, int radius, uint32_t color);
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void draw_rounded_rect_blurred(int x, int y, int w, int h, int radius, uint32_t tint_color, int blur_radius, int alpha);
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void draw_char(int x, int y, char c, uint32_t color);
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void draw_char_bitmap(int x, int y, char c, uint32_t color);
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void draw_string(int x, int y, const char *s, uint32_t color);
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void draw_string_scaled(int x, int y, const char *s, uint32_t color, float scale);
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void draw_string_sloped(int x, int y, const char *s, uint32_t color, float slope);
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void draw_string_scaled_sloped(int x, int y, const char *s, uint32_t color, float scale, float slope);
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void draw_desktop_background(void);
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void graphics_set_bg_color(uint32_t color);
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void graphics_set_bg_pattern(const uint32_t *pattern); // 128x128 pattern
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void graphics_set_bg_image(uint32_t *pixels, int w, int h); // Full-screen wallpaper image
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void graphics_set_render_target(uint32_t *buffer, int w, int h);
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void graphics_blit_buffer(uint32_t *src, int dst_x, int dst_y, int w, int h);
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void graphics_copy_screenbuffer(uint32_t *dest);
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void draw_boredos_logo(int x, int y, int scale);
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// Get screen dimensions
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int get_screen_width(void);
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int get_screen_height(void);
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void graphics_update_resolution(int width, int height, int bpp, void* fb_addr, int color_mode);
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// Dirty rectangle management
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void graphics_mark_dirty(int x, int y, int w, int h);
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void graphics_mark_screen_dirty(void);
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DirtyRect graphics_get_dirty_rect(void);
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void graphics_clear_dirty(void);
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void graphics_clear_dirty_no_lock(void);
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// Double buffering
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void graphics_flip_buffer(void);
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void graphics_clear_back_buffer(uint32_t color);
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// Clipping
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void graphics_set_clipping(int x, int y, int w, int h);
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void graphics_clear_clipping(void);
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// Font access (requires font_manager.h for ttf_font_t)
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#include "font_manager.h"
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ttf_font_t *graphics_get_current_ttf(void);
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int graphics_get_font_height(void);
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int graphics_get_font_height_scaled(float scale);
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int graphics_get_string_width_scaled(const char *s, float scale);
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void graphics_set_font(const char *path);
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#endif
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