BoredOS Documentation

Internal guides, architecture, and application development.

--- Welcome to the internal documentation for BoredOS! This directory contains detailed guides on how the OS functions, how to build it, and how to develop applications for it. ## 📚 Table of Contents The documentation is organized into three main categories: ### 1. 🏗️ [Architecture](architecture/) Explains the logical layout of the kernel and internal components. - [`Core`](architecture/core.md): Kernel source layout and the boot process (Limine, Multiboot2). - [`Memory`](architecture/memory.md): Physical Memory Management (PMM) and Virtual Memory Management (VMM). - [`Filesystem`](architecture/filesystem.md): Virtual File System (VFS) and the RAM-based FAT32 simulation. - [`Window Manager`](architecture/window_manager.md): How the built-in Window Manager natively handles graphics, events, and compositing. ### 2. 🔨 [Building and Deployment](build/) Instructions for compiling the OS from source. - [`Toolchain`](build/toolchain.md): Prerequisites and cross-compiler setup (`x86_64-elf-gcc`, `nasm`, `xorriso`). - [`Usage`](build/usage.md): Understanding the Makefile targets, QEMU emulation, and flashing to bare metal hardware. ### 3. 🚀 [Application Development](appdev/) The SDK and toolchain guides for creating your own `.elf` userland binaries. - [`SDK Reference`](appdev/sdk_reference.md): Explanation of the custom `libc` wrappers (`stdlib.h`, `string.h`) and system calls. - [`UI API`](appdev/ui_api.md): Drawing on the screen, creating windows, and polling the event loop using `libui.h`. - [`Widget API`](appdev/widget_api.md): High-level UI components like buttons, textboxes, and scrollbars using `libwidget.h`. - [`Custom Apps`](appdev/custom_apps.md): A step-by-step tutorial on writing a new graphical C application, editing the Makefile, and bundling it into the ISO. - [`Example Apps`](appdev/examples/README.md): A collection of sample C applications ranging from basic terminal output to advanced TCP networking. ---