Core Architecture

Overview of BoredOS kernel layout, boot process, and userspace transition.

--- BoredOS is a 64-bit hobbyist operating system designed for the x86_64 architecture. While it features kernel-space drivers and a built-in window manager, it supports fully-isolated userspace applications and includes a networking stack. This document serves as an overview of the core architecture and the layout of the kernel source code. ## ๐Ÿ“‚ Source Code Layout (`src/`) The OS heavily relies on module separation. The `src/` directory is logically split into several domains: - **`arch/`**: Contains the assembly routines needed for bootstrapping the system (`boot.asm`) and setting up the CPU state for userland execution (`process_asm.asm`). It also handles architecture-specific mechanisms like the Global Descriptor Table (GDT) and Interrupt Descriptor Table (IDT). - **`core/`**: The initialization sequence of the OS lives here. `main.c` is the entry point from the bootloader. This directory also contains essential kernel utilities (`kutils.c`), panic handlers (`panic.c`), and built-in command parsing logic (`cmd.c`). - **`dev/`**: Device drivers. This includes the PCI scanner, disk management infrastructure, input drivers (keyboard and mouse), and the Real Time Clock (RTC). - **`fs/`**: Filesystem implementations. The system uses a Virtual File System (VFS) abstraction alongside an in-memory FAT32 filesystem with support for drives over ATA that are formatted as FAT32 (plain/MBR). - **`mem/`**: Physical and virtual memory management. It controls page frame allocation, paging, and kernel heap operations. - **`net/`**: The networking stack. BoredOS relies on `lwIP` for processing IPv4 and TCP/UDP traffic, interacting with a range of NICs via `net/nic/`. - **`sys/`**: System calls and process management. The ELF loader resides here, alongside the Symmetric Multi-Processing (**smp.c**) bringup and Local APIC (**lapic.c**) management logic. - **`wm/`**: The graphical subsystem. It handles drawing primitives, window structures, font rendering, and double-buffering. - **`userland/`**: Out-of-kernel components. This includes the custom SDK/compiler environment (`libc/`) and user applications (`cli/`, `gui/`, `games/`). ## ๐Ÿš€ Boot Process BoredOS uses **Limine** as its primary bootloader. 1. **Limine Initialization**: The machine firmware (BIOS or UEFI) loads Limine. Limine parses `limine.conf`, sets up an early graphical framebuffer, and reads the kernel ELF file into memory. 2. **Multiboot2 & SMP Protocol**: The kernel expects the Limine boot protocol. It makes a specific **SMP Request** to Limine to locate and bring up all available CPU cores. 3. **Kernel Entry (`main.c`)**: The entry point `_start` is called on the Bootstrap Processor (BSP). It initializes the serial port, GDT/IDT, memory management, and paging. 4. **AP Bringup**: The BSP calls `smp_init()`, which sends the Startup Inter-Processor Interrupt (SIPI) sequence to all Application Processors (APs). Each AP initializes its own local GDT, TSS, and Page Tables before entering an idle loop. 5. **Driver Initialization**: PCI buses are scanned, finding the network card or disk controllers. The filesystem is mounted. 6. **Window Manager**: The UI is drawn on top of the Limine-provided framebuffer. ## ๐Ÿงต Multi-Core & Scheduling BoredOS utilizes Symmetric Multi-Processing (SMP) to distribute workloads across all available CPU cores. - **LAPIC & IPIs**: Each CPU has its own Local APIC. The kernel uses Inter-Processor Interrupts (IPIs) for inter-core communication, specifically for triggering the scheduler on other cores (`vector 0x41`). - **Scheduler**: A round-robin scheduler runs on each core. Processes are pinned to specific CPUs (CPU Affinity) to maintain cache locality. The BSP timer interrupt (`60Hz`) broadcasts a scheduling IPI to all core to ensure balanced execution. - **Spinlocks**: Since multiple cores can access kernel structures (VFS, Process List) simultaneously, the kernel uses **interrupt-safe spinlocks** to prevent race conditions. ## ๐Ÿ›ก๏ธ Userland Transition The OS supports privilege separation (Ring 0 vs. Ring 3). When an application is launched, the kernel: 1. Loads the ELF file from the filesystem. 2. Assigns the process to a CPU core via a round-robin distribution strategy. 3. Allocates a new virtual address space (Page Directory) for the process. 4. Maps the executable segments according to the ELF headers. 5. Switches to User Mode (Ring 3) via the `iretq` instruction. > [!IMPORTANT] > Programs interact with the core kernel using system calls (`syscall.c`). Multitasking is achieved by pre-empting user processes on their respective cores. ---