# Build Toolchain BoredOS is built cross-compiled from a host system (such as macOS or Linux) to target the generic `x86_64-elf` platform. ## Prerequisites To build BoredOS, you need the following tools: 1. **x86_64 ELF GCC Cross-Compiler**: - `x86_64-elf-gcc`: The C compiler targeting the freestanding overarching ELF environment. - `x86_64-elf-ld`: The linker to combine object files into the final `boredos.elf` kernel and userland binaries. 2. **NASM**: - Required to compile the `.asm` files in `src/arch/` and `src/userland/crt0.asm`. It formats the output as `elf64` objects to be linked alongside the C code. 3. **xorriso**: - A specialized tool to create ISO 9660 filesystem images. - *Why?* `xorriso` packages the compiled kernel, Limine bootloader, and asset files (fonts, images, userland binaries) into the final bootable `boredos.iso` CD-ROM image. 4. **QEMU** (Optional but highly recommended for testing): - `qemu-system-x86_64` is used to virtualize the OS for testing or to mess around. ## Building the Cross-Compiler on Linux ### Availability Issue On most Linux distributions, the `x86_64-elf-gcc` cross-compiler binary is **not pre-packaged** in standard repositories. The only notable exception is **Arch Linux** and Arch-based distributions (Manjaro, EndeavourOS, etc.), where it can be installed via `pacman`: ```bash pacman -S x86_64-elf-gcc x86_64-elf-binutils ``` For all other Linux distributions (Debian, Ubuntu, Fedora, openSUSE, etc.), you **must build the cross-compiler from source**. ### Building from Source To build the x86_64-ELF GCC cross-compiler: 1. **Download prerequisites**: - GNU Binutils source - GCC source 2. **Configure and build Binutils**: ```bash ../binutils-*/configure --target=x86_64-elf --prefix=/usr/local/cross make && make install ``` 3. **Configure and build GCC**: ```bash ../gcc-*/configure --target=x86_64-elf --prefix=/usr/local/cross \ --without-headers --enable-languages=c make all-gcc && make install-gcc ``` 4. **Add to PATH**: ```bash export PATH="/usr/local/cross/bin:$PATH" ``` Verify the installation: ```bash x86_64-elf-gcc --version ``` > **Note**: Building the cross-compiler can take 20-30 minutes depending on system performance. This is a one-time setup cost. ## Installing the Toolchain on Windows ### Recommended Environment: MSYS2 On Windows, the recommended way to build BoredOS is using **MSYS2**. MSYS2 provides a Unix-like environment with the `pacman` package manager, making it easy to install the required development tools and the `x86_64-elf` cross-toolchain directly from the repositories. ### 1. Install MSYS2 Download and install MSYS2 from the official website: - https://www.msys2.org/ After installation, launch the **MSYS2 UCRT64** terminal. --- ### 2. Update MSYS2 Before installing packages, fully update the environment: ```bash pacman -Syu ``` You may be asked to close the terminal after the first update. If so: 1. Close the MSYS2 window 2. Reopen **MSYS2 UCRT64** 3. Run the update command again: ```bash pacman -Syu ``` Repeat until no further updates are available. --- ### 3. Install Required Packages Install the required development tools: ```bash pacman -S \ make \ git \ nasm \ xorriso \ qemu-system-x86_64 ``` --- ### 4. Install the x86_64 ELF Toolchain MSYS2 provides the full `x86_64-elf` cross-compilation toolchain directly through `pacman`. Install it with: ```bash pacman -S \ mingw-w64-ucrt-x86_64-x86_64-elf-gcc \ mingw-w64-ucrt-x86_64-x86_64-elf-binutils ``` This installs: - `x86_64-elf-gcc` - `x86_64-elf-ld` - other required ELF binutils