#ifndef WM_H #define WM_H #include #include // --- Constants --- #define COLOR_TEAL 0xFF008080 #define COLOR_GRAY 0xFFC0C0C0 #define COLOR_WHITE 0xFFFFFFFF #define COLOR_BLACK 0xFF000000 #define COLOR_BLUE 0xFF000080 #define COLOR_LTGRAY 0xFFDFDFDF #define COLOR_DKGRAY 0xFF808080 #define COLOR_RED 0xFFFF0000 #define COLOR_COFFEE 0xFF6B4423 #define COLOR_APPLE_RED 0xFFFF0000 #define COLOR_APPLE_ORANGE 0xFFFF7F00 #define COLOR_APPLE_YELLOW 0xFFFFFF00 #define COLOR_APPLE_GREEN 0xFF00FF00 #define COLOR_APPLE_BLUE 0xFF0000FF #define COLOR_APPLE_INDIGO 0xFF4B0082 #define COLOR_APPLE_VIOLET 0xFF9400D3 typedef struct Window Window; struct Window { char *title; int x, y, w, h; bool visible; char buffer[1024]; int buf_len; int cursor_pos; bool focused; int z_index; // Layering depth (higher = on top) // Callbacks void (*paint)(Window *win); void (*handle_key)(Window *win, char c); void (*handle_click)(Window *win, int x, int y); void (*handle_right_click)(Window *win, int x, int y); }; void wm_init(void); void wm_handle_mouse(int dx, int dy, uint8_t buttons); void wm_handle_key(char c); void wm_handle_click(int x, int y); void wm_handle_right_click(int x, int y); void wm_process_input(void); // Redraw system void wm_mark_dirty(int x, int y, int w, int h); void wm_refresh(void); void wm_paint(void); void wm_refresh_desktop(void); void wm_timer_tick(void); int wm_get_desktop_icon_count(void); void wm_show_message(const char *title, const char *message); // Hook for external rendering (e.g. VM overlay) extern void (*wm_custom_paint_hook)(void); // Drawing helpers void draw_bevel_rect(int x, int y, int w, int h, bool sunken); void draw_button(int x, int y, int w, int h, const char *text, bool pressed); void draw_icon(int x, int y, const char *label); void draw_folder_icon(int x, int y, const char *label); void draw_document_icon(int x, int y, const char *label); void draw_notepad_icon(int x, int y, const char *label); void draw_calculator_icon(int x, int y, const char *label); void draw_terminal_icon(int x, int y, const char *label); void draw_minesweeper_icon(int x, int y, const char *label); void draw_control_panel_icon(int x, int y, const char *label); void draw_about_icon(int x, int y, const char *label); void draw_recycle_bin_icon(int x, int y, const char *label); // Desktop Settings extern bool desktop_snap_to_grid; extern bool desktop_auto_align; extern int desktop_max_rows_per_col; extern int desktop_max_cols; #endif