// Copyright (c) 2023-2026 Chris (boreddevnl) // This software is released under the GNU General Public License v3.0. See LICENSE file for details. // This header needs to maintain in any file it is present in, as per the GPL license terms. #ifndef WM_H #define WM_H #include #include // --- Constants --- #define COLOR_TEAL 0xFF008080 #define COLOR_GRAY 0xFFC0C0C0 #define COLOR_WHITE 0xFFFFFFFF #define COLOR_BLACK 0xFF000000 #define COLOR_BLUE 0xFF000080 #define COLOR_LTGRAY 0xFFDFDFDF #define COLOR_DKGRAY 0xFF808080 #define COLOR_RED 0xFFFF0000 #define COLOR_PURPLE 0xFF800080 #define COLOR_COFFEE 0xFF6B4423 #define COLOR_APPLE_RED 0xFFFF0000 #define COLOR_APPLE_ORANGE 0xFFFF7F00 #define COLOR_APPLE_YELLOW 0xFFFFFF00 #define COLOR_APPLE_GREEN 0xFF00FF00 #define COLOR_APPLE_BLUE 0xFF0000FF #define COLOR_APPLE_INDIGO 0xFF4B0082 #define COLOR_APPLE_VIOLET 0xFF9400D3 #define COLOR_NOTEPAD_BG 0xFFF5F5DC #define COLOR_DARK_BG 0xFF1E1E1E // Main dark background #define COLOR_DARK_PANEL 0xFF2D2D2D // Slightly lighter panel background #define COLOR_DARK_TITLEBAR 0xFF282828 // Darker for title bar #define COLOR_DARK_TEXT 0xFFF0F0F0 // Light gray text #define COLOR_DARK_BORDER 0xFF3A3A3A // Border color #define COLOR_DOCK_BG 0xFF3A3A3A // Dock background #define COLOR_TOPBAR_BG 0xFF1A1A1A // Top bar background #define COLOR_TRAFFIC_RED 0xFFED6158 // Close button red #define COLOR_TRAFFIC_YELLOW 0xFFFCC02E // Minimize button (not used for now) #define COLOR_TRAFFIC_GREEN 0xFF5FC038 // Zoom button (not used for now) #define DESKTOP_TOP_DEADSPACE_HEIGHT 80 // stops files from being rendered under menu bar typedef struct Window Window; struct Window { char *title; int x, y, w, h; bool visible; char buffer[1024]; int buf_len; int cursor_pos; bool focused; int z_index; void *data; uint32_t *pixels; uint32_t *comp_pixels; // Callbacks void (*paint)(Window *win); void (*handle_key)(Window *win, char c); void (*handle_click)(Window *win, int x, int y); void (*handle_right_click)(Window *win, int x, int y); void (*handle_close)(Window *win); }; void wm_init(void); void wm_handle_mouse(int dx, int dy, uint8_t buttons); void wm_handle_key(char c); void wm_handle_click(int x, int y); void wm_handle_right_click(int x, int y); void wm_process_input(void); void wm_process_deferred_thumbs(void); void wm_add_window(Window *win); void wm_remove_window(Window *win); void wm_bring_to_front(Window *win); Window* wm_find_window_by_title(const char *title); // Redraw system void wm_mark_dirty(int x, int y, int w, int h); void wm_refresh(void); void wm_paint(void); void wm_refresh_desktop(void); void wm_timer_tick(void); uint32_t wm_get_ticks(void); int wm_get_desktop_icon_count(void); void wm_show_message(const char *title, const char *message); void wm_notify_fs_change(void); // Hook for external rendering (e.g. VM overlay) extern void (*wm_custom_paint_hook)(void); // Drawing helpers void draw_bevel_rect(int x, int y, int w, int h, bool sunken); void draw_button(int x, int y, int w, int h, const char *text, bool pressed); void draw_rounded_rect(int x, int y, int w, int h, int radius, uint32_t color); void draw_rounded_rect_filled(int x, int y, int w, int h, int radius, uint32_t color); void draw_traffic_light(int x, int y); void draw_icon(int x, int y, const char *label); void draw_folder_icon(int x, int y, const char *label); void draw_document_icon(int x, int y, const char *label); void draw_elf_icon(int x, int y, const char *label); void draw_image_icon(int x, int y, const char *label); void draw_notepad_icon(int x, int y, const char *label); void draw_calculator_icon(int x, int y, const char *label); void draw_terminal_icon(int x, int y, const char *label); void draw_minesweeper_icon(int x, int y, const char *label); void draw_control_panel_icon(int x, int y, const char *label); void draw_about_icon(int x, int y, const char *label); void draw_recycle_bin_icon(int x, int y, const char *label); void draw_paint_icon(int x, int y, const char *label); void draw_squircle_icon(int x, int y, const char *label, uint32_t bg_color); void draw_files_icon(int x, int y, const char *label); void draw_settings_icon(int x, int y, const char *label); // Desktop Settings extern bool desktop_snap_to_grid; extern bool desktop_auto_align; extern int desktop_max_rows_per_col; extern int desktop_max_cols; // Mouse Settings extern int mouse_speed; #endif