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TWEAK: rename DOOM window
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1 changed files with 1 additions and 1 deletions
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@ -6,7 +6,7 @@
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static ui_window_t doom_win = 0;
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void DG_Init(void) {
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doom_win = ui_window_create("Yes, it's DOOM.", (1920 - DOOMGENERIC_RESX) / 2, (1080 - DOOMGENERIC_RESY) / 2, DOOMGENERIC_RESX, DOOMGENERIC_RESY);
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doom_win = ui_window_create("DOOM", (1920 - DOOMGENERIC_RESX) / 2, (1080 - DOOMGENERIC_RESY) / 2, DOOMGENERIC_RESX, DOOMGENERIC_RESY);
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}
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static uint32_t scaled_buffer[600 * 900]; // DOOMGENERIC_RESX * DOOMGENERIC_RESY
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